Galcon 2 - beta33 - Quick bugfix update!

Ahoy there, new beta available for Windows, Mac, Linux, and Android. iOS TestFlight builds will be available shortly.

A smaller update today. A few miscellaneous bug fixes and another overhaul of the ZeroLag system. I've added a few more auto-corrections and removed the planet-takeover prediction. The main reason for this update being so soon is that I felt the previous build wasn't working very well at all with planets changing ownership unexpectedly and surrenders not appearing to work.

At this point I think the game is heading towards a wider release in the near future. Not quite sure how near, as I've still got a fair amount of things to do to get the game there, but soon I hope to get more players in so the game can start developing a community!

Thanks! As always, please leave feedback in the forums.
-Phil

P.S. I'll be online for about an hour if anyone wants to give it a whirl.


 

More Galcon Games News

Aug 19
Galcon 2 - beta32 - ZeroLag & Customization
Aug 9
Galcon 2 - beta31 - Custom Servers
Jul 31
Galcon 2 - beta30 - Bugfix update
Jul 25
Galcon 2 - beta29 - Major update & tournament

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"Galcon is a must. It's what you might call 'Space Risk In Real-Time.'" - Penny Arcade

"Galcon offers fast-paced gameplay - just the thing for a quick bus journey
but with solid enough strategy element to keep you coming back."
- Kotaku

"Galcon had me hooked at the first game." - touchArcade