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Updates to "standard libs" :: Jul 6, 2007 @ 9:26pm

Ensign philhassey

Clan: Galconicorn
Joined: Nov 30, 2006
Posts: 6034
Location: Zarcon

The Developer
Hey,

classic.py - has updates to make "end of level detection" work a lot better, please copy that into your mods

gui.py - various bug fixes and whatnot
       
btw - are there any gui elements that you think would *really* be nice to have that i don't already include?

- Phil
post updated on Jul 6, 2007 @ 9:30pm
Re: gui elements :: Jul 8, 2007 @ 11:16pm

Ensign thirdparty

Joined: Dec 20, 2006
Posts: 291
Location: New Jersey, USA

A popup menu would be nice as an alternative to radio buttons.
Re: gui elements :: Jul 8, 2007 @ 11:29pm

Ensign philhassey

Clan: Galconicorn
Joined: Nov 30, 2006
Posts: 6034
Location: Zarcon

The Developer
A popup menu would be nice as an alternative to radio buttons.


As in, like a drop down select?  I'll see if that's do-able...

Phil
Re: Updates to "standard libs" :: Jul 9, 2007 @ 2:18pm

Ensign SirGnip

Clan: Galconians
Joined: Dec 27, 2006
Posts: 59
Location: Chi-town

classic.py - has updates to make "end of level detection" work a lot better, please copy that into your mods

I'm assuming you mean the classic.py in the 1.3.1 release?  Or is there somewhere else to get it?
Re: Updates to "standard libs" :: Jul 9, 2007 @ 2:53pm

Ensign philhassey

Clan: Galconicorn
Joined: Nov 30, 2006
Posts: 6034
Location: Zarcon

The Developer
classic.py - has updates to make "end of level detection" work a lot better, please copy that into your mods

I'm assuming you mean the classic.py in the 1.3.1 release?  Or is there somewhere else to get it?


Yeah - 1.3.1.
Re: Updates to "standard libs" :: Jul 9, 2007 @ 11:32pm

Ensign philhassey

Clan: Galconicorn
Joined: Nov 30, 2006
Posts: 6034
Location: Zarcon

The Developer
<a href="http://www.imitationpickles.org/galcon/uploads/philhassey/select.zip">select box widget</a> - not perfect, but works okay ...  maybe someone can smooth out the rough edges.

I'm going to keep the main gui.py <= 32768 bytes in size, just because I'm silly like that.  So I'm not sure if this will ever be in the gui.py ... but it seems to work just fine as an add-on.

Phil
Re: Updates to "standard libs" :: Jul 19, 2007 @ 1:05pm

Ensign felix-rabe

Joined: Jun 13, 2007
Posts: 58
Location: Switzerland

I'm going to keep the main gui.py <= 32768 bytes in size, just because I'm silly like that.


But you don't use some kind of (signed) 16-bit text editor to write Galcon, do you? ;o)
Re: Updates to "standard libs" :: Jul 19, 2007 @ 9:24pm

Ensign philhassey

Clan: Galconicorn
Joined: Nov 30, 2006
Posts: 6034
Location: Zarcon

The Developer
I'm going to keep the main gui.py <= 32768 bytes in size, just because I'm silly like that.


But you don't use some kind of (signed) 16-bit text editor to write Galcon, do you? ;o)


Actually, the whole of Galcon is 256 bytes.

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