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You must sign in to post. | Common strategic mistakes :: May 17, 2011 @ 9:00pm |
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quantum

Joined: May 19, 2010 Posts: 409 Location: Every(No)where @ once. | I have noticed many good players making very common strategic flumbers out there, that need to be reckoned with:
When you shoot a load of planets, you want to pick the most direct path, even better if passed between your planets, or those of your teammate, for the quickest delivery and kill. Hence more production. Instead of shooting a large load, and driving that truck all over the map!
Make deliveries, instead of just shooting a big clump, then waiting until it's absorbed by one planet so you can shoot it at another, just dump the amount that planet needs and go after the next planet needs.
Don't just spray your bullets everywhere, it's way less effective. It's about strategic targeting and timing.
Don't jump all in on attacks or defense, Or "blow your wad". Leaving your outside planets close to zero. It's easy to pick up the left overs when you only go into mass attacks half heartedly, and scoop up your production while you attack
Stop putting all your ships in a line against your enemy, but leaving your cluster defenseless. It's best to protect your cluster, or that of your teammates.
You are on a team in 2v2, so you must find a partner that plays with similar values, especially when it comes to swapping triangles. It should be a flow, where you know how many points you need and what your teammates need, varied by the productive capability.post updated on May 17, 2011 @ 9:01pm | | Re: Common strategic mistakes :: May 17, 2011 @ 9:19pm |
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ionizedfire

Joined: May 25, 2009 Posts: 177 | Good summed up points.
2 more that bother me lots:
Look at the whole map. Learn that 2v2 is more than just you, and you and your partner are 1 player, not 2 separate individuals who are trying to stay alive together.
Plan ahead. If you have 3 planets, your partner has 1 planet, and your opponent as 3 planets, you have a 4 to 3 planet advantage. If the opponent is sending ships at your partner, send ships ahead of time. Do not wait at the last second to reinforce your partner. Waiting until the last second makes you and your partner have to use insane micro skills to defend, which 99% of players are not capable of.
Btw, I'm back in black as ACDC. See you in game. Let's rock n roll. | | Re: Common strategic mistakes :: May 17, 2011 @ 9:45pm |
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socratic

Joined: Feb 10, 2010 Posts: 1928 Location: =3 | The most common mistake my enemies make when they play me is they "think" they can beat me. | | Re: Common strategic mistakes :: May 17, 2011 @ 9:48pm |
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ionizedfire

Joined: May 25, 2009 Posts: 177 | Yea, I never 'think' I can beat you when I play you. I know I can I can beat you.
(jk socks) | | Re: Common strategic mistakes :: May 17, 2011 @ 9:50pm |
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socratic

Joined: Feb 10, 2010 Posts: 1928 Location: =3 | Ha, ionizedfire i miss you :P | | Re: Common strategic mistakes :: May 18, 2011 @ 4:45am |
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diebkstabber

Joined: Dec 2, 2009 Posts: 504 Location: under my bed | Wait a minute!! Quantum gets a few lucky wins off me, now all of a sudden he's a galcon scholar?? And ionizedfire who the heck do you think you are to be handing out advice!? Just because it's summer doesn't mean you can come back and be all high and mighty!! Then we have Socratic, the worst culprit of the bunch, can't even keep his iPod off restriction, but can get on here and dole out his form of advice which WILL GET SOME YOUNG NOOB KILLED!!!
Just kidding guys. It's 3:30 in the morning and I have diarrhea, so I'm just getting out some aggression while I sit on the toilet!! I truly love all three of you. | | Re: Common strategic mistakes :: May 18, 2011 @ 10:14pm |
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quantum

Joined: May 19, 2010 Posts: 409 Location: Every(No)where @ once. | Lol! I'm a scholar to those that need to be skooled cuz theyz got no class!
Glad your back too ion! Rock on! | | Re: Common strategic mistakes :: May 20, 2011 @ 3:05am |
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planetkiller

Joined: Dec 27, 2010 Posts: 247 Location: GA in a day. | The most common mistake my enemies make when they play me is they "think" they can beat me.
+1 | | Re: Common strategic mistakes :: May 26, 2011 @ 9:37pm |
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esparano

Joined: Nov 5, 2009 Posts: 1436 | The most common mistake that my enemies make is pressing "start." :D jk | | Re: Common strategic mistakes :: Jun 3, 2011 @ 12:40am |
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strangelove

Joined: Nov 11, 2008 Posts: 329 Location: i'm a real person | I have noticed many good players making very common strategic flumbers out there, that need to be reckoned with:
When you shoot a load of planets, you want to pick the most direct path, even better if passed between your planets, or those of your teammate, for the quickest delivery and kill. Hence more production. Instead of shooting a large load, and driving that truck all over the map!
lol, quantum. Can't you explain this concept without the phrase "shoot a load"? | | Re: Common strategic mistakes :: Jun 9, 2011 @ 12:03am |
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strangelove

Joined: Nov 11, 2008 Posts: 329 Location: i'm a real person | OK. BIGGEST COMMON MISTAKES!!!
The biggest common 1v1 & 2v2 mistake I see is people forgetting to consider the TIME aspect of Galcon. There are only 2 dimensions to Galcon. One is space. The other is TIME.
Let me give an example. We've all seen this situation, right? Someone's planet is about to be attacked, and right before the ships hit his planet, he launches all his ships out of the planet to preserve them from being demolished. The problem is: While his ships are in the air, his planet is lost, he's not producing any ships! Meanwhile, his opponent has TWO planets producing ships, so he is losing ships at a drastic rate.
So therefore: the longer you can prolong your own planet from being captured, the better. | | Re: Common strategic mistakes :: Jun 9, 2011 @ 12:33am |
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fifty6

Joined: Apr 22, 2009 Posts: 105 Location: galcon.tinny.net.au | Or in galcon term : time is planets | | Re: Common strategic mistakes :: Dec 26, 2011 @ 10:57am |
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ipityu
Joined: Oct 12, 2008 Posts: 227 Location: Florida | The most common mistake I see is people stopping short for no apparent reasons.
I think their mind is fooled into winning the battle and forgetting the war.
For example; Two players are going at it. One is slightly more powerful than the other. A third player decides to vulch them. (for the sake of this illustration we'll presume the fourth player is a camper)
So our vulcher looks at the map and does not consider the planets, he considers the colors. Stupid. The stronger player may have 15 ships on three planets and the weaker player has 10 ships on two planets; so what does our vulcher do???
He attacks the two planets for a 20 ship loss. Then he stops. Why stop??? I don't know. Is he stupid? No - just not very smart. He looked at the colors rather than the cost of the planets.
What should he have done?
He should have take the THREE planets for 15 ships each. Likely the smaller player would have kept chipping away at his opponent so the cost would have actually been 15 ships - 5 per planet!!!! Then he should stop, right?
No! That would be stupid! Yet it is the most common strategic mistake I see!
Instead of stopping he should continue expanding on the weaker players unguarded planets at about 3 ships each!!! Your mantra is "No mercy, No survivors".
By the time the camper realizes what has happened our vulcher will control FIVE new planets. Most likely the camper will attack the closer planet to him and all you have to do is defend. (don't be a moron and send all your defending ships away from your new juicy planets - common mistake)
Beats the crap out of the more common scenario of vulching the weakest player only, stopping (as if you somehow were out to "rescue" the other player!), and then turning into threetards, eh?
So what if the other opponent isn't a camper??? Then you should sit still, do nothing but stare at your phone and pray for a miracle - right?
Of course not! That is another common strategic mistake; doing nothing whe you should be doing something.
What you really should do is send 25% of your fleet to the 4th player and 'orbit' his planet while you vulch the other two. He will either stay still fearing you measly harassment fleet, or he will counter attach your planet, in which case you just take his. By the time he figures out what happened you will have five juicy new planets!
The final strategic mistake is thinking that you can miraculously win a 3-way. You can try a few of the noob buster tricks (yes they are tricks, not strategies) but if they insist on camping then your biggest strategic mistake is to continue playing. Surrender fast and they will learn that catatonia is not a strategy.post updated on Dec 29, 2011 @ 6:30am | | Re: Common strategic mistakes :: Dec 26, 2011 @ 10:09pm |
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ripxsidekick

Joined: Jul 30, 2011 Posts: 660 Location: You're wondering? | Speaking of Vulching, I hate people who gulch me in FFA. I think it should be P1vrs.P2 and P3vrs.P4.
That way, its a fair battle.
When someone sneaks in and steals a planet, I have full intention to ram him in the face with every last ship I have. Its a common mistake to do that too early, so wait till they are weakest, and take them out quick. | | Re: Common strategic mistakes :: Dec 27, 2011 @ 12:58am |
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artimis

Joined: Sep 20, 2009 Posts: 168 | FFA is a whole different animal, it takes a couple of matches but you have to watch to see what your opponents do in their situations and adapt to how they play (they usually don't Chang their style much until you win a lot which then tends to become kill the guy who keeps winning), although sometimes you'll want to Make it into 2 1v1s other times you want to stall 1 opponent while you take the planets off of the other 2 (if they're in battle), and randomly you want to just get rid of the lot of planets you have (move all your ships to only 1 planet and surrender while they're in the air so the other opponents fight for your planets) I only recommend this if you have more planets than any one player and won't be able to kill allthe other players as is. post updated on Dec 27, 2011 @ 12:58am | | Re: Common strategic mistakes :: Dec 27, 2011 @ 11:33am |
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ipityu
Joined: Oct 12, 2008 Posts: 227 Location: Florida | @Â ripxsidekick
If they left you in the game then you've not really been vulched - they just suck. Depending on how much they suck you may want to save them for last.post updated on Dec 27, 2011 @ 11:33am |
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