| Flash on Wii :: Jul 27, 2010 @ 6:33pm |
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medeman
Joined: Mar 25, 2010 Posts: 276 | Wii internet brwoser has flash (I think version 8 or 9 or something), and Galcon Flash should work fine.
But can we run the game without the rest of the webpage (no borders and stuff) to get fullscreen?
And how do we chat? USB keyboard?
I may try it out tomorrow.
It's 2:33am for me in Germany lol. I'm gonna sleep now I think :D.
What are your thoughts about that?post updated on Jul 27, 2010 @ 6:33pm |
| Re: Flash on Wii :: Jul 27, 2010 @ 7:53pm |
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txgangsta

Joined: Mar 12, 2007 Posts: 3206 Location: On the road again... | It's 2:33am for me in Germany lol. I'm gonna sleep now I think :D.
What are your thoughts about that?
I think the time has little to do with the purpose of your post. |
| Re: Flash on Wii :: Jul 28, 2010 @ 2:51am |
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medeman
Joined: Mar 25, 2010 Posts: 276 | No, that would be a really nice port.
May make a WiiWare game.
But flash should work. |
| Re: Flash on Wii :: Jul 28, 2010 @ 9:21am |
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nanno

Joined: Nov 30, 2006 Posts: 2054 Location: Colorado | Go ahead and try it. =)
Phil has thought about porting Galcon proper to the Wii, but hasn't made any steps to actually doing it. |
| Re: Flash on Wii :: Jul 28, 2010 @ 11:19am |
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medeman
Joined: Mar 25, 2010 Posts: 276 | Oh nice, I would buy the Wii port!
Flash version loads the page, but not the swf (just a border), I waited about 5 minutes and it didn't started. Wii has just flash 8 at the moment, does the game support that version?
Can I download the swf and upload it on another server to try it out? Maybe when I load the swf directly without HTML page around it it may work. |
| Re: Flash on Wii :: Jul 28, 2010 @ 11:21am |
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marky1991

Joined: Nov 8, 2009 Posts: 856 Location: Douglasville, GA | I'd buy galcon on wii.
(Preferably NOT flash galcon, however, Fusion for wii!)
edit: Specified that I'd like fusion, not flash.
post updated on Jul 28, 2010 @ 11:22am |
| Re: Flash on Wii :: Jul 28, 2010 @ 2:41pm |
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medeman
Joined: Mar 25, 2010 Posts: 276 | So there is definetely a market for the game (75 million Wii's sold).
Either make it a disc or a WiiWare game.
I don't know how it is about updates with the game, but just integrate an updater right in the game so you don't always have to download the newest version from the Wii shop channel.
The problems on a disc are:
- The user supposes that there is rich content on the disc, so Phil has to add more modes and a career (like on IA or so).
The problems on WiiWare are:
- Not anybody shops in the Wii shop channel (they don't know or don't want).
The problems of the Wii are:
- The cursor is kind of inaccurate for small planets.
- The max. resolution is lower then the actual 800x600. (I think its 740x480 or so).
- You have to integrate online play with Nintendo WiFi-connection I believe.
Flash doesn't work I think, or it won't work very well, because the Wii has a processor with about 746mhz and 64mb of ram and 24mb of fast ram. And flash needs power. |
| Re: Flash on Wii :: Jul 29, 2010 @ 3:55am |
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daodizzy

Joined: Oct 25, 2009 Posts: 84 | Flash for galcon-flash? )
too have wii (no use browser on wii) |
| Re: Flash on Wii :: Jul 29, 2010 @ 1:33pm |
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medeman
Joined: Mar 25, 2010 Posts: 276 | yes flash for galcon flash. |
| Re: Flash on Wii :: Jul 29, 2010 @ 3:02pm |
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patrox7459

Joined: Mar 27, 2010 Posts: 83 Location: does nowhere count? | flash isnt that fun maybe if we get an admiral in falsh ill come back to it post updated on Jul 29, 2010 @ 3:02pm |
| Re: Flash on Wii :: Jul 30, 2010 @ 3:55pm |
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medeman
Joined: Mar 25, 2010 Posts: 276 | lol.
But just to play on Wii if it would work |
| Re: Flash on Wii :: Jul 30, 2010 @ 4:15pm |
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medeman
Joined: Mar 25, 2010 Posts: 276 | tx this is why i said ill try it out tomorrow (well it was today, since 2:33am is the same day) |