| |
You must sign in to post. | 1.4 million ships! w00t! :: Feb 16, 2010 @ 4:52pm |
|---|
socratic

Joined: Feb 10, 2010 Posts: 136 | Here's my 1.4million ship link!
http://i46.tinypic.com/33p7ztc.jpg | | Re: 1.4 million ships! w00t! :: May 12, 2010 @ 5:07pm |
|---|
roxie

Joined: Apr 3, 2010 Posts: 1089 Location: poyf | galconmillions, search it on youtube
they got you beat | | Re: 1.4 million ships! w00t! :: Jun 19, 2010 @ 6:04am |
|---|
patrox7459

Joined: Mar 27, 2010 Posts: 83 Location: does nowhere count? |  | | Re: 1.4 million ships! w00t! :: Jun 19, 2010 @ 4:40pm |
|---|
mm.crazy
Joined: Jun 17, 2010 Posts: 13 | im working on 5 mil, i will be done in a week or so | | Re: 1.4 million ships! w00t! :: Jun 19, 2010 @ 5:19pm |
|---|
roxie

Joined: Apr 3, 2010 Posts: 1089 Location: poyf | i got to 33 mil once | | Re: 1.4 million ships! w00t! :: Sep 5, 2010 @ 9:19am |
|---|
Roxie-Ponez
Joined: Aug 30, 2010 Posts: 69 | ive gotten 165 mil beat that | | Re: 1.4 million ships! w00t! :: Sep 5, 2010 @ 11:59am |
|---|
marky1991

Joined: Nov 8, 2009 Posts: 856 Location: Douglasville, GA | Proof? | | Re: 1.4 million ships! w00t! :: Sep 5, 2010 @ 5:05pm |
|---|
Roxie-Ponez
Joined: Aug 30, 2010 Posts: 69 | okay okay, 151 mil
but still :) | | Re: 1.4 million ships! w00t! :: Sep 5, 2010 @ 5:44pm |
|---|
esparano

Joined: Nov 5, 2009 Posts: 138 | Don't you wish it actually generated 151 million individual triangles? | | Re: 1.4 million ships! w00t! :: Sep 5, 2010 @ 5:47pm |
|---|
roxie

Joined: Apr 3, 2010 Posts: 1089 Location: poyf | Don't you wish it actually generated 151 million individual triangles?
very much | | Re: 1.4 million ships! w00t! :: Sep 5, 2010 @ 7:00pm |
|---|
dontblink
Joined: Oct 10, 2009 Posts: 1 | How long did that take? | | Re: 1.4 million ships! w00t! :: Sep 5, 2010 @ 7:02pm |
|---|
txgangsta

Joined: Mar 12, 2007 Posts: 3206 Location: On the road again... | I'd assume the better part of a month | | Re: 1.4 million ships! w00t! :: Sep 5, 2010 @ 7:46pm |
|---|
marky1991

Joined: Nov 8, 2009 Posts: 856 Location: Douglasville, GA | Not quite. To generate the number of ships, assuming he had that production forever and never spent any units on the bot, it took roxie 10 days, 15 hours, 25 minutes, and 20.9575757576 seconds to amass that many ships.
If you make these assumptions:
-it took 400 ships to kill the bot (worst case scenario)
-after about 5 minutes (again, worst case scenario) the bot only had one 50 production planet left, which lowers his production (since he's constantly attacking) by 50 ships/minute, to 9850 ships/minute,
-after ten minutes, roxie had all but the bot's planet, (assuming he grew linearly, which is bad approximation, but it's close enough considering the time duration.)
You calculate that it took roxie 10 days, 16 hours, 48 minutes, and 11.0131979695 seconds.
(I'm avoiding my math homework.) | | Re: 1.4 million ships! w00t! :: Sep 5, 2010 @ 7:50pm |
|---|
txgangsta

Joined: Mar 12, 2007 Posts: 3206 Location: On the road again... | I never take another math class in my life =p | | Re: 1.4 million ships! w00t! :: Sep 5, 2010 @ 8:17pm |
|---|
Roxie-Ponez
Joined: Aug 30, 2010 Posts: 69 | i started with all those planets its a custom map
HOW LONG HAS IT BEEN SINCE YOUVE PLAYED CLASSIC?! | | Re: 1.4 million ships! w00t! :: Sep 6, 2010 @ 3:47am |
|---|
teixeira10
Joined: Jan 9, 2009 Posts: 107 Location: portugal | If you make these assumptions
It´s math you cant make assumptions you have to work with only the facts :) | | Re: 1.4 million ships! w00t! :: Sep 6, 2010 @ 6:52am |
|---|
Roxie-Ponez
Joined: Aug 30, 2010 Posts: 69 | I'd assume the better part of a month
correct | | Re: 1.4 million ships! w00t! :: Sep 7, 2010 @ 2:21am |
|---|
assassin437

Joined: Jan 29, 2007 Posts: 499 Location: Quantification | Not quite. To generate the number of ships, assuming he had that production forever and never spent any units on the bot, it took roxie 10 days, 15 hours, 25 minutes, and 20.9575757576 seconds to amass that many ships.
If you make these assumptions:
-it took 400 ships to kill the bot (worst case scenario)
-after about 5 minutes (again, worst case scenario) the bot only had one 50 production planet left, which lowers his production (since he's constantly attacking) by 50 ships/minute, to 9850 ships/minute,
-after ten minutes, roxie had all but the bot's planet, (assuming he grew linearly, which is bad approximation, but it's close enough considering the time duration.)
You calculate that it took roxie 10 days, 16 hours, 48 minutes, and 11.0131979695 seconds.
(I'm avoiding my math homework.)
...
I'd assume the better part of a month
correct
Hehehehehe | | Re: 1.4 million ships! w00t! :: Sep 7, 2010 @ 7:26pm |
|---|
socratic

Joined: Feb 10, 2010 Posts: 136 | This is such a old Thread...howd it get revived lol | | Re: 1.4 million ships! w00t! :: Sep 8, 2010 @ 7:31am |
|---|
txgangsta

Joined: Mar 12, 2007 Posts: 3206 Location: On the road again... | This is such a old Thread...howd it get revived lol
Roxie saying this:
"ive gotten 165 mil beat that" |
You must sign in to post. |
|