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Fun Fact :: Aug 1, 2012 @ 5:51pm

Admiral tycho2

Joined: Feb 16, 2010
Posts: 2051
Location: "Faster PC ships" -Mafl

If you are in-game you have 3 rows of chat and if you are in the lobby-menu you have 15.5 lines of chat.

So, if you are in-game you'll consider 3 lines of something similar as spam, but if you're in the lobby-menu you'll think 3 lines of something similar isn't spam.

So it would be better if we had 4-5 chat lines. Because 1) It would be better for iPad-player and 2) it would annoy admins less in thinking three lines of similar chat is spam. 

There maybe isn't much space to add 1-2 lines of chat, but you could make the planet spawn closer to the bottom of the screen and it would all be solved. Also you can have the planet spawn closer to the top (avoiding the flag and if you use steam avoid the "friend request" button).

You could also add a chat in the middle of the screen where the chat displays and after 5-10 seconds it disappears. And maybe a button for the chat history or menu with things you can do on the bottom of the screen.
post updated on Aug 1, 2012 @ 5:52pm
Re: Fun Fact :: Aug 1, 2012 @ 8:56pm

Cabin Boy coolhwip

Joined: Jun 4, 2010
Posts: 265
Location: Canadia

Thanks Tycho2!  Gee wilikers, I had a lot of fun reading that.
Re: Fun Fact :: Aug 1, 2012 @ 10:28pm

Cabin Boy khubilai

Joined: May 7, 2011
Posts: 254
Location: Australia

Yeah, the most times I've read chat in a single day...

And this issue has been raised before. What would be ideal is for iPad players to be able to bring up the text box over the whole screen to see what's been said, and then send it back down again.
Re: Fun Fact :: Aug 2, 2012 @ 10:51am

Cabin Boy marky1991

Joined: Nov 8, 2009
Posts: 7221
Location: Douglasville, GA

Deputy
"You could also add a chat in the middle of the screen where the chat displays and after 5-10 seconds it disappears."

-100 

That just sounds obnoxious and distracting.
Re: Fun Fact :: Aug 2, 2012 @ 11:19am

Cabin Boy __oo__

Joined: Jun 10, 2012
Posts: 29
Location: Under Your Desk

Remove Chat and promote www.galcon.com/chat
Re: Fun Fact :: Aug 2, 2012 @ 11:23am

Cabin Boy marky1991

Joined: Nov 8, 2009
Posts: 7221
Location: Douglasville, GA

Deputy
It's near impossible (or at least highly obnoxious) to play galcon and use the online chat at the same time.

There's only so much screen real estate and I (and I'm assuming most fusion players) like to play on fullscreen. Thus, to use both at the same time, you have to be constantly minimizing/maximizing fusion.
Re: Fun Fact :: Aug 2, 2012 @ 11:50am

Cabin Boy chi-ro

Joined: Dec 26, 2008
Posts: 3955
Location: The cluster behind you..

Under-Sheriff
Or use two screens like me? =o
Re: Fun Fact :: Aug 2, 2012 @ 12:20pm

Admiral tycho2

Joined: Feb 16, 2010
Posts: 2051
Location: "Faster PC ships" -Mafl

There's only so much screen real estate and I (and I'm assuming most fusion players) like to play on fullscreen.


If you play on windowed mode the game will not be precise. For example: If there are 10 ships flying (in the beginning of the game) and they land on a planet, it will be 8-9.

An alternative, if you use Steam you can use that in-game to go to chat on galcon.comm, but I'm having a bug where you can't fill in you password on Steam...
Re: Fun Fact :: Aug 2, 2012 @ 1:30pm

Cabin Boy chi-ro

Joined: Dec 26, 2008
Posts: 3955
Location: The cluster behind you..

Under-Sheriff
That requires shift+tabbing though, which is more debilitating than alt+enter.
post updated on Aug 2, 2012 @ 1:30pm
Re: Fun Fact :: Aug 2, 2012 @ 1:50pm

Cabin Boy kunckles

Joined: Feb 12, 2010
Posts: 650
Location: here

Or use two screens like me? =o

That's the way to do it. :-)


-Kunckles
Re: Fun Fact :: Aug 2, 2012 @ 2:20pm

Captain ziche

Joined: May 2, 2011
Posts: 1191
Location: Australia

Yep, two screen on iPads. Makes sense.
Re: Fun Fact :: Aug 2, 2012 @ 3:16pm

Cabin Boy __oo__

Joined: Jun 10, 2012
Posts: 29
Location: Under Your Desk

It's near impossible (or at least highly obnoxious) to play galcon and use the on-line chat at the same time.

There's only so much screen real estate and I (and I'm assuming most fusion players) like to play on full-screen. Thus, to use both at the same time, you have to be constantly minimizing/maximizing fusion.



I was meaning more less talk more play, ergo I do not care a huge amount for chat in game.. 

However I do recognize for others it is a big ++. Majority wins.
Re: Fun Fact :: Aug 3, 2012 @ 10:13am

Admiral tycho2

Joined: Feb 16, 2010
Posts: 2051
Location: "Faster PC ships" -Mafl

Chat is a big part of Galcon. Do you know how many people manipulate (like me) other people to attack someone?
Re: Fun Fact :: Aug 3, 2012 @ 10:41am

Ensign lisa-lyn2000

Joined: Mar 28, 2012
Posts: 318
Location: At your nearest bookstor

Lol __oo__  just figured out that mcinerney and paradoxal also known as modestep and lights  are the same person the play all the time 2 accounts he manages in 1 game room
Re: Fun Fact :: Aug 3, 2012 @ 11:32am

Cabin Boy socratic

Joined: Feb 10, 2010
Posts: 1937
Location: =3

2 accounts. Newb. I can handle 4.
Re: Fun Fact :: Aug 3, 2012 @ 11:37am

Ensign lisa-lyn2000

Joined: Mar 28, 2012
Posts: 318
Location: At your nearest bookstor

u have galcon on four devices wth
Re: Fun Fact :: Aug 3, 2012 @ 12:57pm

Cabin Boy socratic

Joined: Feb 10, 2010
Posts: 1937
Location: =3

There's no fun in using multiple accounts. I'm good enough by myself and using 2-4 accounts is just a hassle that is unrewarding.
Re: Fun Fact :: Aug 5, 2012 @ 4:42am

Cabin Boy khubilai

Joined: May 7, 2011
Posts: 254
Location: Australia

To (almost) everyone who replied to this thread.

This idea was for iPad.

The chat function is pain on the iPad in game as you can only ever see the most recent 3 lines of text. You can hardly take part in in-game conversations.


I also veto Marky's -100 as there's obviously no valid reason for it.

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