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Quirks :: Jun 24, 2012 @ 5:19am

 tmagus

Joined: Jun 12, 2012
Posts: 21

I made a video of a level demonstrating some of Dynamite Jack's quirks that I've run into playing while designing levels:

http://www.youtube.com/watch?v=tBrC6qNRWoo
Re: Quirks :: Jun 24, 2012 @ 10:16am

 major-pob

Joined: May 25, 2012
Posts: 129
Location: France

Interesting...
Although I didn't know it, I wouldn't call the fact that you can sneak between two lasers a quirk.
But the sound-blocking crystal is something new and very interesting for level building!
And for the zombie disappearing, it's really weird, I don't understand what triggers this. Do you?
Re: Quirks :: Jun 24, 2012 @ 1:47pm

 tmagus

Joined: Jun 12, 2012
Posts: 21

The zombie disappears when it moves a certain distance from the player. It starts to fade out then seems to return to its spawn position.

The walk between lasers thing I put in because I didn't expect to fit. I've had trouble when designing with the zombie, the crystal and the bomb-over-the-laser thing, but I've never seen the thing about walking past lasers in the wild.
Re: Quirks :: Jul 5, 2012 @ 9:52am

 major-pob

Joined: May 25, 2012
Posts: 129
Location: France

I found another funny thing: in the level "Lightside" by Nikonov Denis, there is a room with scientists walking back and forth side by side. I made a misplay and stopped where they should have zapped me, but I somehow stopped at a position in the tight space just between them, so they turned and went without killing me.
It was quite unbelievable!

Edit: Here's the screenshot.

post updated on Jul 6, 2012 @ 6:36am
Re: Quirks :: Aug 6, 2012 @ 9:25am

 philhassey

Joined: Nov 30, 2006
Posts: 2093
Location: Zarcon

The Developer
Yeah looks like they are not actually touching you :)  And you're in a dark room, so they can't see anything.

-Phil

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