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	<title>Comments on: Galcon + Sound = AWESOME+1</title>
	<atom:link href="http://www.galcon.com/news/2008/07/19/galcon-sound-awesome1/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.galcon.com/news/2008/07/19/galcon-sound-awesome1/</link>
	<description>galactic arcade real-time-strategy at its best</description>
	<pubDate>Tue, 06 Jan 2009 01:57:51 +0000</pubDate>
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		<title>By: :p atrick</title>
		<link>http://www.galcon.com/news/2008/07/19/galcon-sound-awesome1/#comment-65</link>
		<dc:creator>:p atrick</dc:creator>
		<pubDate>Mon, 04 Aug 2008 02:45:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.galcon.com/news/?p=19#comment-65</guid>
		<description>Hey, Phil. I left a review on iTunes. I love the game!

But I like the music from the shareware version. It's really nice. Do you think you can add it in? I don't use my iPhone for it's iPod. Ironically, I only use it for business. And I wonder why my productivity has gone down...</description>
		<content:encoded><![CDATA[<p>Hey, Phil. I left a review on iTunes. I love the game!</p>
<p>But I like the music from the shareware version. It&#8217;s really nice. Do you think you can add it in? I don&#8217;t use my iPhone for it&#8217;s iPod. Ironically, I only use it for business. And I wonder why my productivity has gone down&#8230;</p>
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		<title>By: Oliver</title>
		<link>http://www.galcon.com/news/2008/07/19/galcon-sound-awesome1/#comment-62</link>
		<dc:creator>Oliver</dc:creator>
		<pubDate>Fri, 01 Aug 2008 12:38:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.galcon.com/news/?p=19#comment-62</guid>
		<description>I don't think that multiplayer over EDGE will work, because it will laaaaaaag. A few days ago I tried to play 4inarow via EDGE. It worked. But after each turn there was a gap of about 5 seconds. Now imagine this in a realtime game like Galcon...</description>
		<content:encoded><![CDATA[<p>I don&#8217;t think that multiplayer over EDGE will work, because it will laaaaaaag. A few days ago I tried to play 4inarow via EDGE. It worked. But after each turn there was a gap of about 5 seconds. Now imagine this in a realtime game like Galcon&#8230;</p>
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	<item>
		<title>By: Oliver</title>
		<link>http://www.galcon.com/news/2008/07/19/galcon-sound-awesome1/#comment-61</link>
		<dc:creator>Oliver</dc:creator>
		<pubDate>Fri, 01 Aug 2008 12:36:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.galcon.com/news/?p=19#comment-61</guid>
		<description>When I heard the sound in the new version, my first reaction was: "is this a joke?". Sounds like someone makes "pttju" and "pruchh" with his mouth. Regarding sound and regarding the conquer-the-universe-approach of Galcon I had something different in my mind than that.

Of course it's kinda funny, but these sound effects could have also been added to Dizzy Bee without sounding alien in this game, while for example in Battlestar Galactica they would be a bit wrong in place.

It would be nice to have something more dark and more monumental.

Just my two cents ;).</description>
		<content:encoded><![CDATA[<p>When I heard the sound in the new version, my first reaction was: &#8220;is this a joke?&#8221;. Sounds like someone makes &#8220;pttju&#8221; and &#8220;pruchh&#8221; with his mouth. Regarding sound and regarding the conquer-the-universe-approach of Galcon I had something different in my mind than that.</p>
<p>Of course it&#8217;s kinda funny, but these sound effects could have also been added to Dizzy Bee without sounding alien in this game, while for example in Battlestar Galactica they would be a bit wrong in place.</p>
<p>It would be nice to have something more dark and more monumental.</p>
<p>Just my two cents ;).</p>
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		<title>By: Derek</title>
		<link>http://www.galcon.com/news/2008/07/19/galcon-sound-awesome1/#comment-60</link>
		<dc:creator>Derek</dc:creator>
		<pubDate>Fri, 01 Aug 2008 05:58:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.galcon.com/news/?p=19#comment-60</guid>
		<description>If you could manage multiplayer games over edge/3g for iphone-iphone competition this game would excel from great to absolutely excellent.

Keep up the great work.</description>
		<content:encoded><![CDATA[<p>If you could manage multiplayer games over edge/3g for iphone-iphone competition this game would excel from great to absolutely excellent.</p>
<p>Keep up the great work.</p>
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		<title>By: Gavin</title>
		<link>http://www.galcon.com/news/2008/07/19/galcon-sound-awesome1/#comment-54</link>
		<dc:creator>Gavin</dc:creator>
		<pubDate>Thu, 31 Jul 2008 19:25:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.galcon.com/news/?p=19#comment-54</guid>
		<description>Sound is out and it's great, thanks!  Any chance of you putting that music track up for download like you mentioned in the video?  I really would like to play to that.</description>
		<content:encoded><![CDATA[<p>Sound is out and it&#8217;s great, thanks!  Any chance of you putting that music track up for download like you mentioned in the video?  I really would like to play to that.</p>
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		<title>By: Kriv</title>
		<link>http://www.galcon.com/news/2008/07/19/galcon-sound-awesome1/#comment-47</link>
		<dc:creator>Kriv</dc:creator>
		<pubDate>Sun, 27 Jul 2008 20:44:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.galcon.com/news/?p=19#comment-47</guid>
		<description>Great game, put a review on iTunes.</description>
		<content:encoded><![CDATA[<p>Great game, put a review on iTunes.</p>
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		<title>By: Eng</title>
		<link>http://www.galcon.com/news/2008/07/19/galcon-sound-awesome1/#comment-46</link>
		<dc:creator>Eng</dc:creator>
		<pubDate>Sun, 27 Jul 2008 07:33:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.galcon.com/news/?p=19#comment-46</guid>
		<description>I just played with my headphones in (I usually play without), and I was wondering where the sound was, it's nice to know that you are updating what is probably the best game on the app store ^_^</description>
		<content:encoded><![CDATA[<p>I just played with my headphones in (I usually play without), and I was wondering where the sound was, it&#8217;s nice to know that you are updating what is probably the best game on the app store ^_^</p>
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		<title>By: tommy</title>
		<link>http://www.galcon.com/news/2008/07/19/galcon-sound-awesome1/#comment-42</link>
		<dc:creator>tommy</dc:creator>
		<pubDate>Sun, 27 Jul 2008 02:59:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.galcon.com/news/?p=19#comment-42</guid>
		<description>hey. Let me say this is an awesome game. Bed I've played by far. I was however hoping that on the iPhone you could add a feature that let's you select all the planets. Or preferably a mass select tool that's a little more precise. I have two possible ideas. 1: have the equilibant of a 'shift' button in the upper left hand corner that, while pressed would you could only highlight green planets (preferably in broad swipes with the thumb instead of having to Hunt and peck each individual planet). Idea 2: you can use he pinching motion to make a 'select' box similar to the mass select in games like Starcraft. Any way you do it. It would make gameplay much smoother

Ps. Sorry for any mistakes or lack of properly developed senteces. I just typed this out on the iPhone. Thanks again</description>
		<content:encoded><![CDATA[<p>hey. Let me say this is an awesome game. Bed I&#8217;ve played by far. I was however hoping that on the iPhone you could add a feature that let&#8217;s you select all the planets. Or preferably a mass select tool that&#8217;s a little more precise. I have two possible ideas. 1: have the equilibant of a &#8217;shift&#8217; button in the upper left hand corner that, while pressed would you could only highlight green planets (preferably in broad swipes with the thumb instead of having to Hunt and peck each individual planet). Idea 2: you can use he pinching motion to make a &#8217;select&#8217; box similar to the mass select in games like Starcraft. Any way you do it. It would make gameplay much smoother</p>
<p>Ps. Sorry for any mistakes or lack of properly developed senteces. I just typed this out on the iPhone. Thanks again</p>
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		<title>By: Clapp!</title>
		<link>http://www.galcon.com/news/2008/07/19/galcon-sound-awesome1/#comment-41</link>
		<dc:creator>Clapp!</dc:creator>
		<pubDate>Sat, 26 Jul 2008 19:49:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.galcon.com/news/?p=19#comment-41</guid>
		<description>Multiplayer between iPhones will be cool. At least in LAN. Please :D</description>
		<content:encoded><![CDATA[<p>Multiplayer between iPhones will be cool. At least in LAN. Please <img src='http://www.galcon.com/news/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /></p>
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	<item>
		<title>By: admin</title>
		<link>http://www.galcon.com/news/2008/07/19/galcon-sound-awesome1/#comment-38</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Thu, 24 Jul 2008 16:43:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.galcon.com/news/?p=19#comment-38</guid>
		<description>On Apple's site it still says it's in review :(  Hopefully they'll get to it soon.</description>
		<content:encoded><![CDATA[<p>On Apple&#8217;s site it still says it&#8217;s in review <img src='http://www.galcon.com/news/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />  Hopefully they&#8217;ll get to it soon.</p>
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