Galcon 1.3 - Swell Features & Super Sale!!
Hey,
So Galcon 1.3 is finally in the AppStore today
Here’s the rundown of the swell features:
- Colorblind option in settings. This changes the colors used in the game to be more accessible to colorblind users. Thanks so much to everyone who responded to my questions about color preferences. The colorblind mode restricts Galcon to using just four colors which I picked as colors nobody listed as conflicting with each-other.
- Deluxe Galcon Music - I’ve added the music from my first video into this edition of the game. For those of you who prefer to listen to your own music, you can go into the Settings App and turn the volume down to 0 and your iMusic should work just fine.
- Various enhancements - The most notable one is the addition of being able to click on enemies planets during the multi-player game to see what their rank and name is. This is handy for helping you gage a player’s skill.
This week I’m also launching a Super Sale of Galcon. The sale price is 4.99 (down from 9.99) and will be running for about one week. No promises I will run it for longer though! Here’s the scoop:
- We’ve (almost) reached our 100,000th multi-player game, it’s time to celebrate!
- Everyone wants improved match-ups in games. The way to do this is to have a huge increase in players. Right now there are usually around 12 people playing at any given time. If we can get this to 100 or more people, then there will always be people available with comparable rank to play against!
- So tell your iPhone / iPod Touch using friends that NOW is the time to get Galcon while it’s on sale! Yay!
Here’s some awesome user testimonials:
“Just imagine, a game so fast it could be over in 20 seconds, so strategic it could take 15 minutes, so well networked that at any moment there are always countless people blasting each other, so fun that you will play it hours at a time even when there’s no WiFi, and so addictive that you’ll soon start seeing little triangle spaceships every time you close your eyes!” - davidejorgensen
“Hands down, the most intuitive game for the iPhone. And multiplayer…are you kidding me?! This game is awesome and it truly shows the capabilities of the iPhone. Developers learn please learn from these guys as they have made one hell of an app!” - Higa27
“Wow!!! I bought this game because of the added ONLINE play, I am impressed! I think this game is officially the best Game on the App Store! You’ll be crazy not to own this game…$10 is a steal.” - tushoih
-Phil
Tags: color-blind, multi-player, music, sale, update
September 16th, 2008 at 6:56 pm
Hi Phil,
Whoa…a sale on Galcon. Makes me want to go out and buy an iPod Touch! I got a kick out of the video…poor game developer can’t win at his own game.
Keep up the good work making Galcon better and better!
-Jason
September 19th, 2008 at 3:22 am
Is possible (or is already implemented
) multiplayer offline using multi-touch? Yes, probably is possible to cheat moving the enemy’s ships but, playing offline, you can directly punish phisically 
Should be fun for playing with a friend during a long train trip.
PS: bought yesterday
September 19th, 2008 at 9:33 am
[...] I decided to do this…" (tags: iphone business sales development apple app via:mento.info) Galcon » Blog Archive » Galcon 1.3 - Swell Features & Super Sale!! "This week I’m also launching a Super Sale of Galcon. The sale price is 4.99 (down from [...]
September 20th, 2008 at 4:20 pm
Galcon rules! I love the addition in multiplayer that lets me see their name/rank. Very nice “touch”.
You are so awesome Phil, the multiplayer came out way sooner than I expected and it works perfectly!
I just got both my parents to buy iPhones, my dad already bought Galcon and my mom will be buying it soon!
I also noticed Galcon Lite! Awesome to have one, but if it were me, I would disable the higher difficulty levels, top 3, maybe even 5. Because classic is the best gameplay mode anyway, all I play. Not sure if they already are, I haven’t downloaded it, but if they aren’t, that’s what I’d do.
September 21st, 2008 at 10:52 pm
Hi Phil — Awesome work!
Got an idea for you… make the LITE version allow a person to VIEW live net-games in action (as a spectator)… but they need to purchase the full version to play.
Also, right now your marketing for the game barely even mentions that it supports true over-the-phone-network-or-wifi multiplayer action. But that’s an amazing part of the game, and a great reason to spend $9.99 — full price.
Again, great job!
September 25th, 2008 at 3:09 pm
This game is amazing and I really agree with Rick, you need to push the multiplayer aspect. There are so few games on the AppStore that support it and fewer that have implemented it as well as you have. I’ve gotten 4 people addicted so far and I’m pushing for more. My little circle has 8 iphones and they will all play when I’m done!
Jeremy