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	<title>Comments on: Galcon 1.3 &#8211; Swell Features &amp; Super Sale!!</title>
	<atom:link href="http://www.galcon.com/news/2008/09/15/galcon-13-swell-features-super-sale/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.galcon.com/news/2008/09/15/galcon-13-swell-features-super-sale/</link>
	<description>galactic arcade real-time-strategy at its best</description>
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		<title>By: Jeremy Pilcher</title>
		<link>http://www.galcon.com/news/2008/09/15/galcon-13-swell-features-super-sale/comment-page-1/#comment-203</link>
		<dc:creator>Jeremy Pilcher</dc:creator>
		<pubDate>Thu, 25 Sep 2008 21:09:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.galcon.com/news/?p=56#comment-203</guid>
		<description>This game is amazing and I really agree with Rick, you need to push the multiplayer aspect.  There are so few games on the AppStore that support it and fewer that have implemented it as well as you have.  I&#039;ve gotten 4 people addicted so far and I&#039;m pushing for more.  My little circle has 8 iphones and they will all play when I&#039;m done!

Jeremy</description>
		<content:encoded><![CDATA[<p>This game is amazing and I really agree with Rick, you need to push the multiplayer aspect.  There are so few games on the AppStore that support it and fewer that have implemented it as well as you have.  I&#8217;ve gotten 4 people addicted so far and I&#8217;m pushing for more.  My little circle has 8 iphones and they will all play when I&#8217;m done!</p>
<p>Jeremy</p>
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		<title>By: Rick Raddatz</title>
		<link>http://www.galcon.com/news/2008/09/15/galcon-13-swell-features-super-sale/comment-page-1/#comment-196</link>
		<dc:creator>Rick Raddatz</dc:creator>
		<pubDate>Mon, 22 Sep 2008 04:52:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.galcon.com/news/?p=56#comment-196</guid>
		<description>Hi Phil -- Awesome work!

Got an idea for you... make the LITE version allow a person to VIEW live net-games in action (as a spectator)... but they need to purchase the full version to play.  

Also, right now your marketing for the game barely even mentions that it supports true over-the-phone-network-or-wifi multiplayer action.  But that&#039;s an amazing part of the game, and a great reason to spend $9.99  -- full price. 

Again, great job!</description>
		<content:encoded><![CDATA[<p>Hi Phil &#8212; Awesome work!</p>
<p>Got an idea for you&#8230; make the LITE version allow a person to VIEW live net-games in action (as a spectator)&#8230; but they need to purchase the full version to play.  </p>
<p>Also, right now your marketing for the game barely even mentions that it supports true over-the-phone-network-or-wifi multiplayer action.  But that&#8217;s an amazing part of the game, and a great reason to spend $9.99  &#8212; full price. </p>
<p>Again, great job!</p>
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		<title>By: Jt Hollister</title>
		<link>http://www.galcon.com/news/2008/09/15/galcon-13-swell-features-super-sale/comment-page-1/#comment-192</link>
		<dc:creator>Jt Hollister</dc:creator>
		<pubDate>Sat, 20 Sep 2008 22:20:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.galcon.com/news/?p=56#comment-192</guid>
		<description>Galcon rules!  I love the addition in multiplayer that lets me see their name/rank.  Very nice &quot;touch&quot;.

You are so awesome Phil, the multiplayer came out way sooner than I expected and it works perfectly!

I just got both my parents to buy iPhones, my dad already bought Galcon and my mom will be buying it soon!

I also noticed Galcon Lite! Awesome to have one, but if it were me, I would disable the higher difficulty levels, top 3, maybe even 5. Because classic is the best gameplay mode anyway, all I play. Not sure if they already are, I haven&#039;t downloaded it, but if they aren&#039;t, that&#039;s what I&#039;d do.</description>
		<content:encoded><![CDATA[<p>Galcon rules!  I love the addition in multiplayer that lets me see their name/rank.  Very nice &#8220;touch&#8221;.</p>
<p>You are so awesome Phil, the multiplayer came out way sooner than I expected and it works perfectly!</p>
<p>I just got both my parents to buy iPhones, my dad already bought Galcon and my mom will be buying it soon!</p>
<p>I also noticed Galcon Lite! Awesome to have one, but if it were me, I would disable the higher difficulty levels, top 3, maybe even 5. Because classic is the best gameplay mode anyway, all I play. Not sure if they already are, I haven&#8217;t downloaded it, but if they aren&#8217;t, that&#8217;s what I&#8217;d do.</p>
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		<title>By: links for 2008-09-19 at dekay.org</title>
		<link>http://www.galcon.com/news/2008/09/15/galcon-13-swell-features-super-sale/comment-page-1/#comment-188</link>
		<dc:creator>links for 2008-09-19 at dekay.org</dc:creator>
		<pubDate>Fri, 19 Sep 2008 15:33:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.galcon.com/news/?p=56#comment-188</guid>
		<description>[...] I decided to do this…&quot; (tags: iphone business sales development apple app via:mento.info)  Galcon » Blog Archive » Galcon 1.3 - Swell Features &amp; Super Sale!! &quot;This week I’m also launching a Super Sale of Galcon. The sale price is 4.99 (down from [...]</description>
		<content:encoded><![CDATA[<p>[...] I decided to do this…&quot; (tags: iphone business sales development apple app via:mento.info)  Galcon » Blog Archive » Galcon 1.3 &#8211; Swell Features &amp; Super Sale!! &quot;This week I’m also launching a Super Sale of Galcon. The sale price is 4.99 (down from [...]</p>
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		<title>By: KesieV</title>
		<link>http://www.galcon.com/news/2008/09/15/galcon-13-swell-features-super-sale/comment-page-1/#comment-186</link>
		<dc:creator>KesieV</dc:creator>
		<pubDate>Fri, 19 Sep 2008 09:22:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.galcon.com/news/?p=56#comment-186</guid>
		<description>Is possible (or is already implemented ;) ) multiplayer offline using multi-touch? Yes, probably is possible to cheat moving the enemy&#039;s ships but, playing offline, you can directly punish phisically ;)
Should be fun for playing with a friend during a long train trip.

PS: bought yesterday ;)</description>
		<content:encoded><![CDATA[<p>Is possible (or is already implemented <img src='http://www.galcon.com/news/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  ) multiplayer offline using multi-touch? Yes, probably is possible to cheat moving the enemy&#8217;s ships but, playing offline, you can directly punish phisically <img src='http://www.galcon.com/news/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /><br />
Should be fun for playing with a friend during a long train trip.</p>
<p>PS: bought yesterday <img src='http://www.galcon.com/news/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Jason Maas</title>
		<link>http://www.galcon.com/news/2008/09/15/galcon-13-swell-features-super-sale/comment-page-1/#comment-181</link>
		<dc:creator>Jason Maas</dc:creator>
		<pubDate>Wed, 17 Sep 2008 00:56:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.galcon.com/news/?p=56#comment-181</guid>
		<description>Hi Phil,

Whoa...a sale on Galcon.  Makes me want to go out and buy an iPod Touch!  I got a kick out of the video...poor game developer can&#039;t win at his own game.  :)  Keep up the good work making Galcon better and better!

-Jason</description>
		<content:encoded><![CDATA[<p>Hi Phil,</p>
<p>Whoa&#8230;a sale on Galcon.  Makes me want to go out and buy an iPod Touch!  I got a kick out of the video&#8230;poor game developer can&#8217;t win at his own game.  <img src='http://www.galcon.com/news/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   Keep up the good work making Galcon better and better!</p>
<p>-Jason</p>
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