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Archive for the ‘reviews’ Category

Robot Wants Kitty for iPhone (and other news!)

Tuesday, March 29th, 2011

Hey, so a friend of mine made this awesome flash game called Robot Wants Kitty .. and then that game got ported to the iPhone / iPod touch. And the port is even BETTER than the original!

I’m going to say right here right now that you should buy this iPhone game immediately! It’s $0.99, so it won’t break the bank. It’s a killer fun side-scroller which has gotten all 5-star reviews (except from people who have iOS 3.x on their device). If you want a second opinion, touchArcade really liked it too. So, yeah, support the awesome independent developer, hamumu.com (who I might mention appears in the credits of every single Galcon game as “Mike Hommel.”)

Anyway, again, you can get it HERE.


P.S. There’s a Galcon Fusion tournament on April 1st!
P.S.S. If you like Galcon Flash, you might want to keep an eye on this blog.

First InstantAction Review

Monday, July 21st, 2008

I haven’t really announced the InstantAction version of Galcon yet since it’s still in beta .. but a review came in, so I figured I’d share the link. The InstantAction version of Galcon lets you play Galcon within your browser on the Windows platform. In the future it will probably also work under OSX. Enjoy!

Here’s another.

Galcon + Sound = AWESOME+1

Saturday, July 19th, 2008

Thanks to everyone who’s bought and played the game and left a review! Also thanks to touch arcade for writing a review of Galcon. So far there have been two main requests that I’ve seen in the reviews:

Where’s the Sound?!!

I had some technical trouble getting sound working originally, but thanks to all your pleading I was able to figure out how to get sound to work in Galcon. It now has the sound effects that have always been an important part of the Galcon experience. I’m still not planning on adding music, as I’d rather listen to my iPod tunes. Quick usage tip: if you want to adjust the volume of your music, or skip to the next track WHILE playing Galcon, just double tap the Home button and the iPod brings up a dialog box to let you do just that!

(I’ve just uploaded this update to the Apple dev site, so it may be a few days before they approve it. So you’ll have to suffer soundlessly for a little bit more.)

We want Multi-Player!!

Indeed, multi-player was one of the things that made the shareware version of Galcon such a hit! And I totally can’t wait to get it on the iPhone :) But I think it’ll be a few months before I can really get around to that. It will not connect with the shareware version of Galcon, primarily because the play-field size is so different, it wouldn’t really work out. (Shareware Galcon handles around 65 planets on screen during a good MP match, the iPhone can only handle about 25 planets on screen.)

Thanks for all your reviews and comments!